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MYPC

MYPC

This is a personal project that focused on the trade-off between mobility and productivity with current computing systems and proposed a new solution. The project spanned 14 months and sprang from the idea of designing a truly unified computing ecosystem. I explored...
Clak Dragon

Clak Dragon

I conceived, designed, modeled, rigged, and animated this low poly 3D character for ScubaMonkey Software. There are 1194 polys. The movie shows the animation sequence for the different behaviors in the game; attack 1, attack 2, idle, move, etc. This was my first 3D...
Mars Mine Unreal Tournament Map

Mars Mine Unreal Tournament Map

This is a death match (DM) map for Unreal Tournament 2003, the award winning first person shooter PC game. I created it as a Digital Production Studio semester long assignment for Fall 2003, at the University of Florida. The map is based around an abandoned mine on...
2020 Lotus GT

2020 Lotus GT

This was my design entry for the 2002 Motor Trend Automotive Design Contest: Racecar for the year 2020. I entered as an Amateur: Over 18 years old. These images are the straight renders from 3DSMAX, resized from 3300×2400 for printing, before a little editing and...