This is a death match (DM) map for Unreal Tournament 2003, the award winning first person shooter PC game. I created it as a Digital Production Studio semester long assignment for Fall 2003, at the University of Florida.
The map is based around an abandoned mine on Mars where NASA was doing research by digging into the ground. NASA mysteriously lost contact with the base and sent out a rescue team. The mystery deepens when the rescue team stops responding.
This map features custom meshes, custom textures, reused meshes, reused textures, animated particles, a waterfall, a functioning elevator, hidden and unlockable powerups, and animated menu details.